Plundr
Plundr is the world's first location-based PC game. Using state-of-the-art Wi-Fi Positioning System technologies (WPS), the game locates the user's computer in physical space and uses their location as part of the game.
The game itself is a pirate adventure, in which players move from island to island to buy, sell and fight for goods. Depending on where you are in the physical world, you'll find different islands, different market prices and different ships to fight.
Play now!
You may have also heard that we're working on a version of Plundr for the Nintendo DS. We're working on it, though it's not quite ready for prime time yet. In case you were wondering, we're using the R4DS for homebrew development and the Skyhook Wireless Wi-Fi positioning system.
To keep updated on Plundr's evolution, sign up to play!
Projects
| Kelly's Bags social gameplay |
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| Together Everywhere ringtone as collective cheer |
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| Parking Wars asynchronous, Facebook |
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| Numb3rs / Chain Factor ARG |
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| Sharkrunners persistent play, GPS telemetry, live sharks |
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| The Sopranos A&E Connection live television, sync-to-broadcast |
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| ConQwest semacodes, camera phones, treasure hunt, giant game pieces |
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| Crossroads mobile, GPS, multi-player |
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| Plundr Wi-Fi positioning, laptops, mobile browsers |
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| Superstar mobile, camera phones, image processing |
Media Res Server wi-fi, public spaces, content distibution |